I am a designer, teacher and researcher specializing in audio and music technologies. I conduct research and develop technologies that support auditory experiences and interactions with information (“instruments”). My goal is to promote core human abilities like learning, performance and social connection through sound. I have experience conducting research in behavioral psychology and neurophysiology at the frontiers of audio interaction design (AUX) for mobile brain/body interfaces (MoBI), artificial intelligence (AI) and augmented/virtual reality (AR/VR).
- PhD Music Technology, Georgia Institute of Technology, 2020
- MA Music Technology, McGill University, 2013
- BA Physics & Music, College of Wooster, 2010
I graduated with a PhD in Music Technology from the Georgia Institute of Technology in Atlanta, GA. I completed my dissertation work under Grace Leslie, a neuroscientist and electronic musician working at the vanguard of brain-computer musical interfaces (BCMI) and music therapies. While at Georgia Tech, I also worked with Bruce Walker and members of the Sonification Lab to design auditory experiences for science education, social media and cancer diagnosis. Through iterative design meetings with Emily Moore, some of my sonic interaction designs were deployed in the PhET Project. My approaches to prototyping and exploratory research were developed early through collaboration with Gil Weinberg and the world-renowned Robotic Musicianship Group.
Before coming to Georgia Tech, I earned my MA in Music Technology from the Schulich School of Music at McGill University in Montréal, QC. In these formative years, I was fortunate to be surrounded by leaders in the science and technology of music at the Center for Interdisciplinary Research in Music Media and Technology (CIRMMT). My thesis research applied sonification methods to data in three areas of contemporary music research: expressive gesture, symbolic music (MIR) and music emotion. I learned a lot from doctoral students in the Input Devices and Music Interaction Lab, and research on Digtial Musical Instruments (DMIs) from Marcelo M. Wanderley. I developed a passion for Music Perception and Cognition through classes with Caroline Palmer and Stephen McAdams. I also worked with members of the Sound Recording Program under George Massenberg and Richard King to make high-quality classical music concerts and opera accessible to remote audiences through live video production.
My knowledge of science, mathematics and research began through a BA in Physics at the College of Wooster. Through the Research Experience for Undergraduates (NSF-REU) and Independent Thesis programs, I conducted computational and experimental research in granular and particle physics. These experiences occurred while I completed a simultaneous BA in Music (Piano Performance). I excelled in the environment of a liberal arts education and graduated cum laude with minors in philosophy and mathematics.
I am looking for opportunities to continue to developing and researching innovative sonic technologies for learning, performance and social connection. I have a wealth of experience garnered from research & problem solving in diverse teams. If you believe my knowledge and skills can help you or your organization, you are welcome to contact me.